Windows on a Curved Surface.

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I tried to keep the basic shape for this simple. Looks like a boot heel, minus the boot and upside down. What we're going to do is put windows around the curve of this and do it as simple as possible. The method I use here will work for distance shots upto medium closeups. There is more point welding etc involved if you want to use it up close, and the beginning mesh should be denser to start. So fire up modeler and make something quick that resembles they above shot.